What Can We Expect from the Fallout 4 DLC?
Fallout 4 was one of the best games to hit our PCs and consoles in 2015, and with many of us having completed our first playthroughs, we’re readily anticipating what Bethesda have in store for us with their upcoming DLC packs. Many fans of the series have already been guessing about what is yet to come, and here we’ll take a look at some of the ones we think hold the most weight. Be warned, this post will contain spoilers, so if you haven’t yet played through the main story, you might want to check out this article on how to become a human guinea pig instead.
Kellogg’s Back Story
The first part of the Fallout 4 story sent our wasteland warriors tracking down Kellogg to find out more info regarding our kidnapped kid. And after we kill him (on psycho, and with a fat man ftw!), we end up routing through his memory to find out more about who he was as a person/synth, and what happened to Shaun. But for many fans, Kellogg’s story could have been expanded even more. One of the more popular DLC requests at the minute is for Fallout 3.75 – the Kellogg story. It would be interesting to see just how Bethesda introduce this if they were to go ahead with it.
Martha’s Vineyard and Nantucket
Bethesda has done a brilliant job of making the map of Fallout 4 closely resemble the real Boston. But what is noticeable is the lack of two islands: Martha’s Vineyard and Nantucket. Both well know holiday spots for the rich and famous, it would be awesome for them to be introduced to the map in a future DLC. Can you imagine it? A wealthy commune on Martha’s Vineyard has some very real issues with feral ghouls! It would be like Dead Island, but in the wastelands, and with the odd mireleuk queen cropping up for good measure!
Before Fallout 4 was released, fans were treated to the mobile game, Fallout Shelter. In this, you acted as the overseer of Vault 14 and you simply had to scale up the vault in a similar way to how you build settlements now. Now imagine if Bethesda decided to make this part of the actual game. We already have the ability to craft settlements, so why not vaults as well? Vault 111 would be the obvious place for this to happen, but more vaults may be discoverable should this expansion go ahead.
The Glowing Sea encompasses a large part of the wastelands in Fallout 4, and if you didn’t side with the Brotherhood it’s likely that you didn’t experience much of it. However, this could all change if we get an underwater exploration DLC pack. There is already a perk that prevents water from causing rad damage, and if Bethesda could somehow make us a power armour suit that doubles up as a scuba suit, we would be in business. And really, who knows what is lurking in the darkest depths of the Glowing Sea? I for one would love to find out!
According to iDigital Times, Bethesda are taking fan opinions into account, so if you have a theory for the DLC that hasn’t been discussed here, be sure to let us, and Bethesda, know in the comments.