Brothers: A Tale of Two Sons – A Review
Thanks to a Microsoft sale, I finally joined Game Pass at the weekend. It’s something I’ve been considering joining for some time, but at £3 a month, you can’t really go wrong. The best thing about Game Pass for me is that there are tons of indie games that I can now play without needing to spend money on a game that will only last for a few hours and has no replay value. On the whole I do tend to like these games, but find it hard to justify the price tag for something I’m only going to play once, and for a few hours at that.
Anyway, with Game Pass now joined, I’m now free to delve into the indie games market. One of the first games I checked out was Brothers: A Tale of Two Sons.
Brothers: A Tale of Two Sons was originally released in 2013, and it made its debut on the Xbox in 2015. As you start the game you soon discover that the boys’ mother died in a drowning accident, and that their father is sick. The boys decide to embark on a quest in order to find a cure for their father, and encounter several obstacles along the way.
Brothers is a single player game in which the left stick and left trigger control the older brother, and the right stick and right trigger control the younger brother. This takes some getting used to and I found it really frustrating at the start. You will find that you get more used to it though as the game progresses.
Although some may classify the game as a walking sim, there are a number of puzzles you’ll need to solve in order to move forward. Most of these are easy and can be worked out with a bit of common sense. For those who do need a bit of help, a walkthrough will be able to guide you past anything you’re unable to do.
Art and Music
The concept art in Brothers: A Tale of Two Sons is really well done, and is beautiful despite the story being quite melancholy at times. Upon first sight you may be reminded of the fairy tales you read as a child, although this shouldn’t be seen as a children’s game as it deals with some difficult issues as the story goes on (suicide, hopelessness, bereavement etc.). The music in the game works well with the artwork, and those who really enjoy it can now pick up the soundtrack or download it on Spotify.
None of the achievements in Brothers: A Tale of Two Sons are story related and all involve taking additional actions such as helping three turtles to return to their mother or skimming rocks across a pond. Most of these are easy to miss, so if you are an achievement hunter you may want to skim a spoiler free guide before playing. TrueAchievements has a good one that won’t spoil anything for you. That said, it’s an easy 1000GS if you know where to look.
I really enjoyed playing Brothers: A Tale of Two Sons, and the ending is something I’ve thought about a lot since finishing it. Although most easy completion games are often believed to be poor quality, I think this game really bucks that trend and is well worth a play. The journey is magical, yet really harsh at times, but it’s an experience you won’t forget in a hurry.